Building with CMake
Overview
Teaching: 10 min
Exercises: 10 minQuestions
How do I build a project?
Objectives
Know how to build a project with CMake
Installing CMake
It’s usually only one line or maybe two to install a recent version of CMake almost anywhere; see CMake Instructions.
Building with CMake
Before writing CMake, let’s make sure you know how to run it to make things. This is true for almost all CMake projects, which is almost everything.
Try it out
Let’s get a project and try to build it. For fun, let’s build CLI11:
git clone --recursive https://github.com/CLIUtils/CLI11.git cd CLI11
Note: the
--recursive
flag, which is spelled--recurse-submodules
in newer versions of git (the old spelling still works) just tells git to download any submodules too, if you haven’t seen that before. If you are short on space, use--recurse-submodules=extern/googletest
to only get the one submodule we care about. If you forget to add the flag, runninggit submodule update --init
will get all the submodules for you after you’ve cloned.Now, from the newly downloaded directory, let’s try the modern CMake (3.14) build procedure:
cmake -S . -B build cmake --build build cmake --build build --target test
This will make a build directory (-B
) if it does not exist, with the source directory defined
as -S
. CMake will configure and generate makefiles by default, as well as set all options to
their default settings and cache them into a file called CMakeCache.txt
, which will sit in the
build directory. You can call the build directory anything you want; by convention it should have
the word build
in it to be ignored by most package’s .gitignore
files.
You can then invoke your build system (line 2). Regardless of wether you used make
(the default),
ninja
, or even an IDE-based system, you can build with a uniform command. You can add -j 2
to
build on two cores, or -v
to verbosely show commands used to build.
Finally, you can even run your tests from here, by passing the “test” target to the underlying build
system. If you use CMake 3.15+, you can shorten --target
to -t
. There’s also a new cmake <dir>
--install
comand in 3.15 that does the install - without invoking the underlying build system!
Warning about in-source builds
Never do an “in-source” build - that is, run
cmake .
from the source directory. It will pollute your source directory with build outputs, CMake configuration files, and will disable out-of-source builds. A few packages do not allow the source directory to even sit inside the build directory; if that is the case, you need to change the relative path..
accordingly.Just to clarify, you can point CMake at either the source directory from the build directory, or at an existing build directory from anywhere.
Other syntax choices
The classic, battle hardened method should be shown for completness:
mkdir build cd build cmake .. make make test
This has several downsides. If the directory already exists, you have to add
-p
, but that doesn’t work on Windows. You can’t as easily change between build directories, because you are in it. It’s more lines, and if you forget to change to the build directory, and you usecmake .
instead ofcmake ..
, then you can polute your source directory.
Picking a compiler
Selecting a compiler must be done on the first run in an empty directory. It’s not CMake syntax per se, but you might not be familiar with it. To pick Clang:
CC=clang CXX=clang++ cmake -S . -B build
That sets the environment variables in bash for CC and CXX, and CMake will respect those variables. This sets it just for that one line, but that’s the only time you’ll need those; afterwards CMake continues to use the paths it deduces from those values.
Picking a generator
You can build with a variety of tools; make
is usually the default. To see all the tools CMake
knows about on your system, run
cmake --help
And you can pick a tool with -G"My Tool"
(quotes only needed if spaces are in the tool name). You
should pick a tool on your first CMake call in a directory, just like the compiler. Feel free to
have several build directories, like build
and buildXcode
. You can set the environment variable
CMAKE_GENERATOR
to control the default generator (CMake 3.15+). Note that makefiles will only run
in parallel if you explicitly pass a number of threads, such as make -j2
, while Ninja will
automatically run in parallel. You can directly pass a parallelization option such as -j 2
to the
cmake --build .
command in recent versions of CMake.
Setting options
You set options in CMake with -D
. You can see a list of options with -L
, or a list with
human-readable help with -LH
.
Verbose and partial builds
Again, not really CMake, but if you are using a command line build tool like make
, you can get
verbose builds:
cmake --build build -v
If you are using make directly, you can write VERBOSE=1 make
or even make VERBOSE=1
, and make
will also do the right thing, though writing a variable after a command is a feature of make
and
not the command line in general.
You can also build just a part of a build by specifying a target, such as the name of a library or
executable you’ve defined in CMake, and make will just build that target. That’s the --target
(-t
in CMake 3.15+) option.
Options
CMake has support for cached options. A Variable in CMake can be marked as “cached”, which means it
will be written to the cache (a file called CMakeCache.txt
in the build directory) when it is
encountered. You can preset (or change) the value of a cached option on the command line with -D
.
When CMake looks for a cached variable, it will use the existing value and will not overwrite it.
Standard options
These are common CMake options to most packages:
-DCMAKE_BUILD_TYPE=
Pick fromRelease
,RelWithDebInfo
,Debug
, or sometimes more.-DCMAKE_INSTALL_PREFIX=
The location to install to. System install on UNIX would often be/usr/local
(the default), user directories are often~/.local
, or you can pick a folder.-DBUILD_SHARED_LIBS=
You can set thisON
orOFF
to control the default for shared libraries (the author can pick one vs. the other explicitly instead of using the default, though)-DBUILD_TESTING=
This is a common name for enabling tests, not all packages use it, though, sometimes with good reason.
Try it out
In the CLI11 repository you cloned:
- Check to see what options are available
- Change a value; maybe set
CLI11_CXX_STD
to 14 or turn off testing.
Debugging your CMake files
We’ve already mentioned verbose output for the build, but you can also see verbose CMake configure
output too. The --trace
option will print every line of CMake that is run. Since this is very
verbose, CMake 3.7 added --trace-source="filename"
, which will print out every executed line of
just the file you are interested in when it runs. If you select the name of the file you are
interested in debugging (usually with a parent directory if you are debugging a CMakeLists.txt,
since all of those have the same name), you can just see the lines that run in that file. Very
useful!
Try it out
Run the following from the source directory:
cmake build --trace-source="CMakeLists.txt"
Answer this
Question: Does
cmake build
build anything?Answer
No, the “build” here is the directory. This will configure (create build system files). To build, you would add
--build
before the directory, or use your build tool, such asmake
.
More reading
- Based on Modern CMake intro/running
Key Points
Use out-of-source builds